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| rules:part_6_house_rules:good_at_skills [2025/06/09 16:08] – created restless | rules:part_6_house_rules:good_at_skills [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== “Good at” skills ====== | ||
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| - | Players may choose a skill they are "good at" at first level, and choose another every three levels thereafter (4, 7, 10, ...). The skill may be almost anything (climbing, tracking, haggling, history of the [[gaz: | ||
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| - | Players may choose an additional "good at" skill if they also choose a "bad at" skill chosen by the DM. A "bad at" skill makes your character one step worse on ability checks for related actions. | ||
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| - | When players choose new skills on level advancement, | ||



