Death and dying

Characters are unconscious at 0 HP, and every turn they are at 0 HP or lower they must save versus death at -1 for every point they are below 0 HP or die.

If the character survives and another character applies first aid successfully to the incapacitated character (spending a turn binding wounds, staunching bleeding, etc.) then the incapacitated character is returned to 1 hit point and will regain consciousness in 1d6 turns.


“The worthy GM never purposely kills players’ PCs, he presents opportunities for the rash and unthinking players to do that all on their own.”
― Gary Gygax