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Skald
| Level | XP | HD | Special |
|---|---|---|---|
| 1 | 0 | 1d8 | — |
| 2 | 2,000 | 2d8 | — |
| 3 | 4,000 | 3d8 | — |
| 4 | 8,000 | 4d8 | — |
| 5 | 16,000 | 5d8 | — |
| 6 | 32,000 | 6d8 | — |
| 7 | 64,000 | 7d8 | — |
| 8 | 120,000 | 8d8 | — |
| 9 | 240,000 | 9d8 | — |
| 10 | 360,000 | 9d8+1 | — |
| 11 | 480,000 | 9d8+2 | — |
| 12 | 600,000 | 9d8+3 | — |
| 13 | 720,000 | 9d8+4 | — |
| 14 | 840,000 | 9d8+5 | — |
| 15 | 960,000 | 9d8+6 | — |
| 16 | 1,080,000 | 9d8+7 | — |
| 17 | 1,200,000 | 9d8+8 | — |
| 18 | 1,320,000 | 9d8+9 | — |
| 19 | 1,440,000 | 9d8+10 | — |
| 20 | 1,560,000 | 9d8+11 | — |
The Skald is a charismatic leader whose true power lies in their voice. They are warrior-poets who inspire allies with tales of heroism and rousing battle chants. Skalds carry the spirit of their people into every conflict, strengthening their companions’ resolve and turning the tide of battle through sheer force of will and song.
The prime requisite of a Skald is charisma. A Skald must have at least a 14 in charisma. A Skald with 16-17 in charisma receives +5% to earned experience, or +10% if the Skald has an 18. Skalds fight and save as clerics. A skald may use any light or medium armor, shields, and any weapons.



