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Inquisitor

Level XP HD Special Abilities
1 0 1d6 Detect Forbidden Arts, Zeal of the Lawgiver
2 1,500 2d6 Divine Scrutiny
3 3,000 3d6 Aura of Conviction
4 6,000 4d6 Turn Undead
5 12,000 5d6 Dispel Minor Forbidden Arts, Sanctify Artifact
6 24,000 6d6 Abjure Forbidden Source
7 48,000 7d6 Truth Seeker
8 90,000 8d6
9 180,000 9d6 Nullify Magical Protection, Inquisitorial Judgment
10 270,000 9d6+1 Stronghold and Followers (as Cleric)
11 360,000 9d6+2
12 450,000 9d6+3
13 540,000 9d6+4
14 630,000 9d6+5
15 720,000 9d6+6
16 810,000 9d6+7
17 900,000 9d6+8
18 990,000 9d6+9
19 1,080,000 9d6+10
20 1,170,000 9d6+11

The Inquisitor is a zealous champion of The Great Church and The Lawgiver, dedicated to purging the world of the Forbidden Arts – the corrupting influence of magic. They are not spellcasters themselves, but rather highly trained agents imbued with the Lawgiver’s divine will, granting them unique abilities to detect, combat, and ultimately destroy magic and those who wield it. Stern, unyielding, and relentless, Inquisitors are a feared presence among those who defy the Church’s strict doctrines.

They are often feared by common folk who misunderstand their methods, and despised by those who wield magic. They are meticulous in their investigations, relentless in their pursuit, and unforgiving in their judgment. Their methods are lawful, even if harsh, and they embody the uncompromising will of the Church. They value knowledge about magic (to combat it), but hold it in contempt.

The prime requisite of an Inquisitor is wisdom.  An inquisitor must have at least a 14 wisdom.  An Inquisitor with a wisdom of 16-17 gains a +5% bonus to earned experience; an 18 wisdom gains +10%.  An Inquisitor can fight with any melee weapon but no ranged weapons, and may use any light or medium armor and shields.

An Inquisitor may not use magical items, but gains experience from the destruction of magic items, such that they gain one HD of XP per plus and if the item has special powers they gain one HD of XP per special ability.  If an Inquisitor cannot destroy the items themselves they can retrieve them for the Great Church to dispose of them for half the XP.

Special abilities