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Archer

Level Points Hit Dice Range Bonus Damage
1 0 1d8 +25%
2 2,500 2d8 +25%
3 5,000 3d8 +25% +1
4 10,000 4d8 +25% +1
5 20,000 5d8 +25% +1
6 40,000 6d8 +50% +1
7 80,000 7d8 +50% +2
8 160,000 8d8 +50% +2
9 320,000 9d8 +50% +2
10 480,000 9d8+2 +50% +2
11 640,000 9d8+4 +75% +3
12 800,000 9d8+6 +75% +3
13 960,000 9d8+8 +75% +3
14 1,120,000 9d8+10 +75% +3
15 1,280,000 9d8+12 +75% +4
16 1,440,000 9d8+14 +100% +4
17 1,600,000 9d8+16 +100% +4
18 1,760,000 9d8+18 +100% +4
19 1,920,000 9d8+20 +100% +5
20 2,080,000 9d8+22 +100% +5

The term Archer is used to describe characters who specialize in ranged-weapons. An individual may refer to themselves by a more specific name such as Crossbowman, Longbow-man, Slinger, and the like depending on their specific chosen weapon specialization. Regardless of weapon choice, all Archers use similar techniques and abilities.

An Archer is able to use all armor, shield and weapon types, and chooses a particular ranged weapon that is their focus.  In other ways, the Archer acts as a Fighter.  An Archer must have a Dexterity score of 13 or higher.


DM, what is best in life?

To crush the characters, see their dice driven before me and hear the lamentations of the players