This is an old revision of the document!
Stuff still needed
- General stuff
- What exactly is the deal with the fog?
- Port arctic monsters from AD&D, et al
- Fomorian Giants (MM2)
- White Pudding (MM2)
- Ildriss Grue (MM2)
- Polar bears (“bear, northern”) (MM2)
- Make new monsters (Greys, Grey descendants, creatures from the Grey homeworld, etc.)
- Table stuff
- Pregen characters for new players
- Get prints of books from Amazon
- Nail down how to handle polymorphing and illusions
- Trade Town stuff
- More info on “fight club”
- Generate hirelings available for hire
- Price list for Trade Town
- Make some Viking raider companies
- Anybody in the gaol pits right now?
- Determine weather for the next several weeks
- Onyx City stuff
- Maps and stocking for common places the players could get to early on
- Wandering monster charts for areas
- Some Grey items need to be defined
- Set encounter areas above-ground
- Side adventure stuff
- A couple Hyperborean ruins to start (a temple to Apollo, remains of a tower)
- A frozen camp of the The Old Empire that is full of undead now
- The iceberg with an ice cave on it, that supposedly has the dragon on it but actually has a tribe of ice trolls living there



