This is an old revision of the document!


Stuff still needed

  • General stuff
    • What exactly is the deal with the fog?
    • Port arctic monsters from AD&D, et al
  • Table stuff
    • Pregen characters
    • Get prints of books from Amazon
    • Nail down polymorphing and illusions
  • Trade Town stuff
    • More info on “fight club”
    • Generate hirelings available for hire
    • Price list for Trade Town
    • Make some Viking raider companies
  • Lost City stuff
    • Maps and stocking for common places the players could get to
    • Wandering monster charts for areas
    • Some Grey items need to be defined
    • Set encounter areas above-ground
  • Side adventure stuff
    • A couple Hyperborean ruins to start (a temple to Apollo, remains of a tower)
    • A frozen camp of the The Old Empire that is full of undead now
    • The iceberg with an ice cave on it, that supposedly has the dragon on it but actually has something else living there

Do not meddle in the affairs of wizards, for they are subtle and quick to anger