This is an old revision of the document!


Stuff still needed

  • Maps and stocking for common places the players could get to
  • Wandering monster charts for areas
  • Pregen characters
  • More info on “fight club”
  • Get prints of books from Amazon
  • What exactly is the deal with the fog?
  • Generate hirelings available for hire
  • Port cold monsters from AD&D, et al
  • Some Grey items need to be defined
  • Price list for Trade Town
  • Make some Viking raider companies

You can’t have “adventure” without ‘U’