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Part 6: House Rules
Player Characters
Rolling stats
Accruing experience
“Good at” skills
New characters start at first level
Maintaining a stable of characters
Character upkeep
The Adventure
Carousing
Encumbrance and inventory
Money and treasure
Skill checks
Usage die
Combat
Death and dying
Heroic sendoff
Friendly fire
Shields shall be splintered!
Shield walls
Simple combat maneuvers
Two-handed fighting



