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Part 6: House Rules

Character creation rules

Rolling stats

Accruing experience

Maintaining a stable of characters


The Adventure

Money and treasure

“Good at” skills

Skill checks


Combat

Death and dying

Friendly fire

Shields shall be splintered!

Shield walls

Two-handed fighting


Equipment

Usage die


Creating magic items

Holmesian scroll creation


“The worthy GM never purposely kills players’ PCs, he presents opportunities for the rash and unthinking players to do that all on their own.”
― Gary Gygax