Simple combat maneuvers

Before you roll to-hit, you can tell me what you are trying to do to your opponent in lieu of damage.  On a natural 20 you are successful; on a normal hit your foe decides whether to let that happen or just take damage from your attack, in which case you then roll damage as normal.

Possible maneuvers to try:

  • Disarm
  • Knock Down
  • Push Back
  • Switch Positions
  • Slip Past

Gen Z D&D:  “We are starting a small business and then totally boning with that werewolf. Railing them hard and on camera.”