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| rules:part_3_spells:new_spells [2025/06/13 18:51] – [Commune with Greater Spirit] restless | rules:part_3_spells:new_spells [2025/06/20 21:15] (current) – external edit 127.0.0.1 | ||
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| ====== New Spells ====== | ====== New Spells ====== | ||
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| + | === Blessing of the Earth === | ||
| + | Range: Touch \\ | ||
| + | Duration: 1 turn/level \\ | ||
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| + | The caster touches a creature, granting it a +1 bonus to saving throws for the duration, representing the protective favor of the land spirits. | ||
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| === Body of Snow === | === Body of Snow === | ||
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| This spell is as **Body of Sand**, except the user appears more pale after casting and their skin has a crystalized, | This spell is as **Body of Sand**, except the user appears more pale after casting and their skin has a crystalized, | ||
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| + | === Calm Animal | ||
| + | Range: 60 ft \\ | ||
| + | Duration: 1 turn/level \\ | ||
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| + | Causes a single animal (up to 4 HD) to become non-hostile and calm towards the caster and her allies. | ||
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| + | === Commune with Ancestors/ | ||
| + | Range: Self \\ | ||
| + | Duration: Instantaneous \\ | ||
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| + | The caster contacts a powerful, ancient ancestral spirit or a significant land spirit (DM’s discretion on who is available). | ||
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| Duration: Instantaneous | Duration: Instantaneous | ||
| - | The caster contacts a powerful, ancient spirit of the land or a revered ancestral spirit (GM‘s discretion on who is available). | + | The caster contacts a powerful, ancient spirit of the land or a revered ancestral spirit (DM‘s discretion on who is available). |
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| + | === Curse (Minor) | ||
| + | Range: 120 ft \\ | ||
| + | Target: 1 creature \\ | ||
| + | Duration: 1d6 rounds \\ | ||
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| + | The caster lays a minor curse upon a creature. | ||
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| The caster places a minor curse on a creature. | The caster places a minor curse on a creature. | ||
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| + | === Force of Nature | ||
| + | Range: 90 ft \\ | ||
| + | Area: 20 ft cone or 10 ft radius burst \\ | ||
| + | Damage: 3d6 \\ | ||
| + | Duration: Instantaneous | ||
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| + | The caster can call upon a localized burst of natural force, such as a gust of razor-sharp ice, a torrent of crashing water, or a tremor of earth. | ||
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| + | === Heal Minor Wounds | ||
| + | Range: Touch \\ | ||
| + | Duration: Instantaneous | ||
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| + | The caster touches a creature, channeling restorative energy. | ||
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| The caster touches a creature and channels minor restorative energy from the land or spirits. | The caster touches a creature and channels minor restorative energy from the land or spirits. | ||
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| - | Commune with Greater Spirit: (Range: | + | === Obscure Vision |
| + | Range: | ||
| + | Area: 20 ft cube \\ | ||
| + | Duration: | ||
| - | Curse of Ill Fortune: (Range: 120 ft; Target: 1 creature; Duration: 1 turn/level) The Völva places a minor curse on a creature. The target must make a Wisdom saving throw (DC 15) or suffer a -2 penalty to all attack rolls, saving throws, and ability checks for the duration. This curse does not stack with other penalizing effects. | + | Creates |
| - | Ice Path/Snow Bridge: (Range: 60 ft; Area: 10 ft wide, 60 ft long; Duration: 1 turn/level) The Völva can cause ice or compacted snow to form a stable, traversable path over gaps, thin ice, or dangerous terrain (e.g., a crevasse, a small river). The path is sturdy enough to support a party of adventurers and their mounts. | + | \\ |
| - | Raise Dead (Limited): (Range: | + | === Pathfinding |
| + | Range: | ||
| + | Duration: 1 turn/level | ||
| - | Sense Animals: (Range: Self (60 ft radius); Duration: 2 turns) | + | The caster gains an intuitive sense of the easiest or safest route through natural terrain (e.g., a swamp, dense forest, treacherous mountain pass). This grants |
| - | Sense Hidden Secrets: (Range: Self (60 ft radius/ | + | \\ |
| - | Spike Growth | + | === Raise Dead (Limited) === |
| - | Spirit Ward: (Range: | + | Range: |
| + | Duration: | ||
| - | Summon Animal (1d4): (Range: 90 ft; Duration: 3 turns) | + | The caster can attempt to restore life to a creature that has died no more than 24 hours ago. This spell is incredibly taxing; the caster loses 1 point of constitution permanently after casting. The revived creature returns with 1 HP and is weak (all stats halved for 1d4 days). |
| - | Whisper of the Wind: (Range: 1 mile; Duration: Instantaneous) The Völva can send a short, audible message | + | \\ |
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| + | === Sense Animals === | ||
| + | Range: Self (60 ft radius) \\ | ||
| + | Duration: 2 turns | ||
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| + | The caster can detect the presence, number, and general type of non-magical animals within range. | ||
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| + | === Sense Hidden Secrets === | ||
| + | Range: Self (60 ft radius/ | ||
| + | Duration: 1 turn | ||
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| + | The caster becomes supernaturally aware of hidden things in the environment. | ||
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| + | === Sense Omens === | ||
| + | Range: Self \\ | ||
| + | Duration: Instantaneous | ||
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| + | The caster gains an intuitive hunch or a brief, symbolic vision regarding an immediate situation or course of action | ||
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| + | === Speak with Spirits (Minor) | ||
| + | Range: | ||
| + | Duration: 1 turn/ | ||
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| + | The caster can communicate with very weak or lingering spirits (e.g., faint echoes of the recently deceased, minor nature wights). | ||
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| + | === Spike Growth (Minor) === | ||
| + | Range: 60 ft \\ | ||
| + | Area: 20 ft square \\ | ||
| + | Duration: 1d4 rounds | ||
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| + | Causes the ground | ||
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| + | === Spirit Call (Summon Guardian) | ||
| + | Range: 90 ft \\ | ||
| + | Duration: 5 turns | ||
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| + | The caster calls forth a powerful protective spirit (e.g., a spirit wolf, a frost elemental minor, a protective ancestral ghost, GM’s discretion). | ||
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| + | === Spirit Lore === | ||
| + | Range: Self \\ | ||
| + | Duration: 2 turns | ||
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| + | The caster’ | ||
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| + | === Spirit Walk === | ||
| + | Range: Self \\ | ||
| + | Duration: 1 turn/ | ||
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| + | The caster can temporarily shift partially into the spirit world, becoming ethereal. | ||
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| + | === Spirit Ward === | ||
| + | Range: 30 ft \\ | ||
| + | Area: 10 ft radius\\ | ||
| + | Duration: 1 turn/ | ||
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| + | Creates a protective ward that causes non-corporeal spirits (ghosts, spectres, wraiths, but not standard corporeal undead like zombies/ | ||
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| + | === Summon Animal (1d4) === | ||
| + | Range: 90 ft \\ | ||
| + | Duration: 3 turns | ||
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| + | The caster calls forth 1d4 normal animals (e.g., wolves, bears, large birds, depending on environment; | ||
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| + | === Visions of Truth === | ||
| + | Range: Self \\ | ||
| + | Duration: Instantaneous | ||
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| + | The caster gains a powerful vision, revealing a significant past event, a crucial current truth, or a likely future scenario with greater clarity than Sense Omens. | ||
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| + | === Whisper of the Wind === | ||
| + | Range: 1 mile \\ | ||
| + | Duration: Instantaneous | ||
| + | The caster can send a short, audible message (up to 10 words) to any creature she has seen before. | ||
| - | {{tag> | + | {{tag>houserule |



