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rules:part_2_player_characters:good_at_skills [2025/06/20 01:07] restlessrules:part_2_player_characters:good_at_skills [2025/06/20 21:21] (current) restless
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 When players choose new skills on level advancement, the "good at" skill must be something they used previously at the table or during active play downtime. When players choose new skills on level advancement, the "good at" skill must be something they used previously at the table or during active play downtime.
  
-{{tag>houserule}}+{{tag>houserule skills}}

Gen X D&D:  “It is a dark time, and it calls for dark heroes. Let us explore this grim tale. Did I mention how dark it is?”