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rules:part_2_player_characters:archer [2025/06/13 21:32] restlessrules:part_2_player_characters:archer [2025/06/20 21:19] (current) – external edit 127.0.0.1
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 In addition to the combat related bonuses, an Archer is skilled in the craft of their particular weapon choice, whether as a Fletcher or the equivalent for other weapons. They are able to craft their own ammunition or even replacement weapons given reasonable resources and time, as determined by the DM, though they may require the assistance of dedicated weapon smiths or at least those facilities; otherwise having to craft portions of arrows, spear-heads, etc. out of bone, stone, or other suitable material depending on the particular weapon needs. In addition to the combat related bonuses, an Archer is skilled in the craft of their particular weapon choice, whether as a Fletcher or the equivalent for other weapons. They are able to craft their own ammunition or even replacement weapons given reasonable resources and time, as determined by the DM, though they may require the assistance of dedicated weapon smiths or at least those facilities; otherwise having to craft portions of arrows, spear-heads, etc. out of bone, stone, or other suitable material depending on the particular weapon needs.
  
 +In other respects, the Archer acts as a Fighter.  (This class is the Fighter with the Archer quasi-class applied.)
  
-In other respects, the Archer acts as a Fighter. 
  
 +
 +{{tag>houserule class}}

DM, what is best in life?

To crush the characters, see their dice driven before me and hear the lamentations of the players