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| rules:part_2_player_characters:archer [2025/06/13 21:31] – restless | rules:part_2_player_characters:archer [2025/06/20 21:19] (current) – external edit 127.0.0.1 | ||
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| Archers must select a single ranged weapon type as a Chosen Weapon. With this chosen weapon, the Archer’ | Archers must select a single ranged weapon type as a Chosen Weapon. With this chosen weapon, the Archer’ | ||
| - | Archers can take Careful Aim with any ranged weapon. By standing very still and taking aim they can increase their effective | + | Archers can take Careful Aim with any ranged weapon. By standing very still and taking aim they can increase their effective |
| In addition to the combat related bonuses, an Archer is skilled in the craft of their particular weapon choice, whether as a Fletcher or the equivalent for other weapons. They are able to craft their own ammunition or even replacement weapons given reasonable resources and time, as determined by the DM, though they may require the assistance of dedicated weapon smiths or at least those facilities; otherwise having to craft portions of arrows, spear-heads, | In addition to the combat related bonuses, an Archer is skilled in the craft of their particular weapon choice, whether as a Fletcher or the equivalent for other weapons. They are able to craft their own ammunition or even replacement weapons given reasonable resources and time, as determined by the DM, though they may require the assistance of dedicated weapon smiths or at least those facilities; otherwise having to craft portions of arrows, spear-heads, | ||
| - | In other respects, the Archer acts as a Fighter. | + | In other respects, the Archer acts as a Fighter. |
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