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| gameinfo:twenty_quick_questions_rules [2025/06/14 03:21] – [12. How strictly are encumbrance & resources tracked?] restless | gameinfo:twenty_quick_questions_rules [2025/06/23 14:12] (current) – [1. Ability scores generation method?] restless | ||
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| === 1. Ability scores generation method? === | === 1. Ability scores generation method? === | ||
| - | {{page> | + | {{page> |
| === 2. How are death and dying handled? === | === 2. How are death and dying handled? === | ||
| - | {{page> | + | {{page> |
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| In [[dict> | In [[dict> | ||
| - | <WRAP indent>< | + | One could maintain a [[rules: |
| - | One could maintain a [[rules/ | + | |
| - | </ | + | |
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| Of course! | Of course! | ||
| - | {{page> | + | {{page> |
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| === 12. How strictly are encumbrance & resources tracked? === | === 12. How strictly are encumbrance & resources tracked? === | ||
| - | Encumbrance is tracked using a riff on the [[http:// | + | Encumbrance is tracked using a riff on the [[http:// |
| - | Common expendables are abstracted to a [[rules:part_6_house_rules/ | + | Common expendables are abstracted to a [[rules:part_4_the_adventure: |
| Tracking resources is important to the exploration part of the game, and a lot of this setting is about braving the unknown. | Tracking resources is important to the exploration part of the game, and a lot of this setting is about braving the unknown. | ||
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| === 13. What’s required when my PC gains a level? Training? Do I get new spells automatically? | === 13. What’s required when my PC gains a level? Training? Do I get new spells automatically? | ||
| - | While training is not required, downtime is. You must take at least one week per three levels (rounded up) of downtime. | + | While training is not required, downtime is. You must take at least one in-game |
| Also, while training is not required you can do some training to spend some of that hard-earned loot to convert it to XP to reach a new level. | Also, while training is not required you can do some training to spend some of that hard-earned loot to convert it to XP to reach a new level. | ||
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| Well, okay... | Well, okay... | ||
| - | {{page> | + | {{page> |
| === 15. How are traps located? Description, | === 15. How are traps located? Description, | ||
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| === 19. Can I create magic items? When and how? === | === 19. Can I create magic items? When and how? === | ||
| - | Yes, but it requires a lot of knowledge, time and power that could often be better spent adventuring. | + | Yes, but it requires a lot of knowledge, time and power that could often be better spent adventuring. |
| === 20. What about splitting the party? === | === 20. What about splitting the party? === | ||



