Differences
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| gameinfo:game_content [2025/06/06 22:08] – created - external edit 127.0.0.1 | gameinfo:game_content [2025/06/07 22:44] (current) – restless | ||
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| - | FIXME | ||
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| - | Do I really want to run a game like this that’s an open game? | ||
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| - | \\ | ||
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| ====== Game content notice ====== | ====== Game content notice ====== | ||
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| * body horror | * body horror | ||
| - | * slavery and slave trade | + | * slavery and slave trade (we’re talking about Vikings, after all) |
| * human sacrifice | * human sacrifice | ||
| - | * murder | + | * murder |
| - | * violence against the weak, including children and animals | + | * violence against the weak, including children and animals |
| - | These are common themes in the source materials that fantasy games draw on, and it’s not unheard of that enemies and villains((Hopefully not in player characters!)) may partake in them. I can’t see elaborating on any of that in graphic detail or in a way that triggers someone, but if the very idea of it existing or merely mentioning it during play is hard for you then we might occasionally cross a line for you. : | + | These are common themes in the source materials that fantasy games draw on, and it’s not unheard of that enemies and villains |
| I guess what I’m trying to say is that my games can // | I guess what I’m trying to say is that my games can // | ||



