Differences
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| gameinfo:faq_prospective_players [2025/06/14 16:36] – [Should we...] restless | gameinfo:faq_prospective_players [2025/06/20 01:27] (current) – [Okay, can I bring my character from this other game?] restless | ||
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| ===== “But I don’t know that much about Vikings...” ===== | ===== “But I don’t know that much about Vikings...” ===== | ||
| - | It’s okay, neither do I! : | + | It’s okay, //neither do I!// : |
| We’re doing this at around the level of TV- and movie-level knowledge, we’re not going to be extremely historically accurate. | We’re doing this at around the level of TV- and movie-level knowledge, we’re not going to be extremely historically accurate. | ||
| Line 29: | Line 29: | ||
| ===== Organizational overview ===== | ===== Organizational overview ===== | ||
| - | The game is intended to be similar to the oft-vaunted [[west_marches|West Marches]] campaign that all the cool kids like to emulate these days, albeit with a more narrow | + | The game is intended to be similar to the oft-vaunted [[west_marches|West Marches]] campaign that all the cool kids like to emulate these days, albeit with a more narrow focus. |
| The players are in charge of scheduling gaming sessions, recruiting others to go on expeditions and setting their own goals. | The players are in charge of scheduling gaming sessions, recruiting others to go on expeditions and setting their own goals. | ||
| Line 118: | Line 118: | ||
| == ...map as we adventure? | == ...map as we adventure? | ||
| - | That’s up to you. It’s no skin off my nose if you get lost. | + | That’s up to you. It’s no skin off my nose if you get lost. |
| There’ | There’ | ||
| Line 135: | Line 135: | ||
| Also, it brings a fun aspect to the game when you realize, "hey, when we left the packbearer in that room to be eaten by the owlbear he was carrying all our extra torches!" | Also, it brings a fun aspect to the game when you realize, "hey, when we left the packbearer in that room to be eaten by the owlbear he was carrying all our extra torches!" | ||
| - | Nonetheless... it’s a real pain to keep track of every. | + | Nonetheless... it’s a real pain to keep track of every. |
| == ...track our encumbrance? | == ...track our encumbrance? | ||
| Line 168: | Line 168: | ||
| ===== Backstories, | ===== Backstories, | ||
| - | ==== “Let me tell you about my character, | + | ==== “Let me tell you about my character, |
| {{ : | {{ : | ||
| Line 189: | Line 189: | ||
| - | ==== Okay, can I bring my character from this other in-person | + | ==== Okay, can I bring my character from this other game? ==== |
| No. | No. | ||
| - | I like the idea of [[dict> | + | You’re welcome to make a similar character ([[rules: |
| - | + | ||
| - | You’re welcome to make a similar character (starting from first level, of course). | + | |
| - | + | ||
| - | + | ||
| - | ==== Online games that aren’t FLAILSNAILS suck! — or — ==== | + | |
| - | ==== I won’t play your crappy game if I can’t bring my character! ==== | + | |
| - | + | ||
| - | [[: | + | |
| Line 212: | Line 204: | ||
| - | ==== Sounds fun, and I’d love to play if you ran some other game system instead. | + | ==== Can’t we play < |
| - | ==== Can’t we just make it more like my favorite game system? ==== | + | |
| At this table we’re playing [[dict> | At this table we’re playing [[dict> | ||
| - | | + | |
| ==== Races and classes ==== | ==== Races and classes ==== | ||
| - | == Where’s my favoritest | + | == Where’s my favorite |
| Maybe we can build a class for it with the quasi-classing options. | Maybe we can build a class for it with the quasi-classing options. | ||



