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Toad Ice

Armor Class 17
Hit Dice 5
No. of Attacks 1
Damage 2-8
Movement 30’
No. Appearing 1-4
Save As F5
Morale 8

These giant creatures are found in cold climes or far beneath the surface of the ground.  In addition to their typical abilities these monsters are able to radiate cold in a 10’ radius from their body.

All non-cold using creatures within 10’ of the ice toad suffer 2-12 points of damage (save versus paralysis for half). The toad can do this but once every other melee round.


Boomer D&D:  “We are brutal mercenaries who take whatever isn’t nailed down. We get killed because we didn’t understand the ten paragraph description of the trapped room.”