Cursed dungeon rooms

This is an awesome list, but I especially like these:

  • If cut, you’ll bleed to death here.
  • Time flows d4+1 times faster here.
  • Tsssssh - your light sources are dead.
  • Sounds are ten times louder here. May attract monsters from adjacent rooms and corridors.
  • Water supplies turn to urine. Urinating here produces napalm.

Link


“The worthy GM never purposely kills players’ PCs, he presents opportunities for the rash and unthinking players to do that all on their own.”
― Gary Gygax